Kim
Minsol
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Bio
Approaches business strategy from a UX perspective. Experienced in driving product improvements through data-driven problem solving using GA and Firebase, from defining issues to delivering solutions. Collaborated closely with development teams, providing design assets across multiple environments including Flutter, iOS, Android, and Web. In addition to mobile B2C products, I have designed web-based B2B platforms and enjoy building products across diverse domains. Recently, I have been leveraging AI tools to accelerate design validation and streamline workflows.
Work experiences
2025. 05 - current
LINEPLUS / LP Dev 1, Designer
LandPress Studio (B2B WebBuilder)
Improved UX/UI and advanced the Design System during a platform migration, enhancing overall scalability. Standardized and managed design assets to support AI-driven UI automation.
2024. 09 - 2024. 12
NCSOFT / PURPLE Design Team, Designer
PURPLE (Game Platform)
Enhanced UX/UI of the Game Launcher by implementing a New Design System for the ‘PURPLE ON(game streaming)’ tab.
2022. 05 - 2024. 04
DalcomSoft / Business Development Team, Associate Designer
SuperstarX (Fandom Platform)
Participated in the project from initial planning to launch, contributing across the Full-Cycle and occasionally leading initiatives. Planned platform content and established design guidelines to support product operation and growth.
2020. 05 - 2021. 10
SEGAPublishingKorea / Sales&Marketing Team, Designer
Console Game Promotion
Managed design production for marketing and publishing campaigns while localizing console game IPs from Japan and Europe. Delivered assets including In-game tutorials and Video Promotions.
Educatuion
2014 - 2020
Bachelor’s in Industrial Design,
Sungshin Women’s University
Seoul, South Korea
Strength
Design PoC leveraging AI tools
Collaboration experience using Development tools
Service/Content Planning driven by GA insights
Skills
Product Design, UX/UI Design, Framer, Cursor AI,
Midjourney, Contents Planning, Promotion, Packaging, Editorial, Adobe Suite, Video Editing
Language
2024. 12
English OPIc (IM1)
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