Kim

Minsol

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femer@naver.com

+82 10 2843 5933

Bio

Approaches business strategy from a UX perspective. Experienced in driving product improvements through data-driven problem solving using GA and Firebase, from defining issues to delivering solutions. Collaborated closely with development teams, providing design assets across multiple environments including Flutter, iOS, Android, and Web. In addition to mobile B2C products, I have designed web-based B2B platforms and enjoy building products across diverse domains. Recently, I have been leveraging AI tools to accelerate design validation and streamline workflows.

Work experiences

2025. 05 - current

LINEPLUS / LP Dev 1, Designer

LandPress Studio (B2B WebBuilder)

Improved UX/UI and advanced the Design System during a platform migration, enhancing overall scalability. Standardized and managed design assets to support AI-driven UI automation.

2024. 09 - 2024. 12

NCSOFT / PURPLE Design Team, Designer

PURPLE (Game Platform)

Enhanced UX/UI of the Game Launcher by implementing a New Design System for the ‘PURPLE ON(game streaming)’ tab.

2022. 05 - 2024. 04

DalcomSoft / Business Development Team, Associate Designer
SuperstarX (Fandom Platform)

Participated in the project from initial planning to launch, contributing across the Full-Cycle and occasionally leading initiatives. Planned platform content and established design guidelines to support product operation and growth.

2020. 05 - 2021. 10

SEGAPublishingKorea / Sales&Marketing Team, Designer

Console Game Promotion

Managed design production for marketing and publishing campaigns while localizing console game IPs from Japan and Europe. Delivered assets including In-game tutorials and Video Promotions.

Educatuion

2014 - 2020

Bachelor’s in Industrial Design,

Sungshin Women’s University

Seoul, South Korea

Strength

Design PoC leveraging AI tools

Collaboration experience using Development tools

Service/Content Planning driven by GA insights

Skills

Product Design, UX/UI Design, Framer, Cursor AI,

Midjourney, Contents Planning, Promotion, Packaging, Editorial, Adobe Suite, Video Editing

Language

2024. 12

English OPIc (IM1)

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